Menu

About Me

I'm a graduate of Art Center College of Design in 2001. Since then, I have done art for fashion, toys, television, and games. Clients have included Hasbro, Disney Adventures, LA Zoo, New Wave Entertainment, Humunculus, Ayzenberg, Drunknmunky,GP Star, DayNa Decker, Iams, and Informed. More recently, I have been working in games. Started at Riot Games at its infancy in 2007. Worked there for nearly 3 years developing character and environment concepts, environment modeling, VFX, and Ui. Currently I am working in mobile as the art lead for HiddenVariable Studios where I am in charge of the art department.

Monday, November 4, 2013

Screenshots from Bag it!

Screenshots from Bag it! Showing the visual style and Level Pack icons which were my favorite creative experiences from the project.

The game has been featured a few times in the Google Play Store and Apple's App Store which is pretty cool.

It has gone on to accumulate over 5 million downloads.

I was responsible establishing the visual direction and asset ctreation for all the art in the game. One man art show.






I think this is one of my faves.

This one is another.





Sunday, November 3, 2013

Little Red Riding Hood Project

Here are some pieces for a Little Red Riding Hood project I've been working on...



Little Red Riding Hood's Costume. My version of the story takes place partly in the desert. I was going for more of an indiginous Arab/Latin Style.





Grandma's House









Tuesday, January 24, 2012

Battle Mech

A loose re-envisioning of the mech from Avatar. This was a salvage job from an old piece I had done.
To try and harmonize the design I decided to reuse the head shape in the shoulders and knees.

A combination of Ducati, Earthmovers, and Tanks served as my inspiration.

Thanks Google! :)


Sunday, January 8, 2012

Space Mercenary

A space merc I did while I was at CDA taking Carlo Arellano's advanced class.
He is brutally good.

Sunday, December 4, 2011

Diver


Here's a concept piece for a character I've had in my head for a while.

Sunday, January 9, 2011

Charon Head Studies

Head Variants for the boatman of the River Styx.

Character Concepts from League of Legends.

Here's some character concepts I created while at Riot.